Game design principles in everyday fitness applications


Journal article


Taj Campbell, Brian Ngo, James Fogarty
cscw, Conference on Computer Supported Cooperative Work, 2008 Oct 7, pp. 249-252

Cite

Cite

APA   Click to copy
Campbell, T., Ngo, B., & Fogarty, J. (2008). Game design principles in everyday fitness applications. Conference on Computer Supported Cooperative Work, 249–252.


Chicago/Turabian   Click to copy
Campbell, Taj, Brian Ngo, and James Fogarty. “Game Design Principles in Everyday Fitness Applications.” Conference on Computer Supported Cooperative Work (October 7, 2008): 249–252.


MLA   Click to copy
Campbell, Taj, et al. “Game Design Principles in Everyday Fitness Applications.” Conference on Computer Supported Cooperative Work, Oct. 2008, pp. 249–52.


BibTeX   Click to copy

@article{taj2008a,
  title = {Game design principles in everyday fitness applications},
  year = {2008},
  month = oct,
  day = {7},
  journal = {Conference on Computer Supported Cooperative Work},
  pages = {249-252},
  author = {Campbell, Taj and Ngo, Brian and Fogarty, James},
  booktitle = {cscw},
  month_numeric = {10}
}


Share



Follow this website


You need to create an Owlstown account to follow this website.


Sign up

Already an Owlstown member?

Log in